GeonemesiS

In a post apocalyptical world two beings awake inside a hollowed mountain. The light at the top attracts them and they want to see what lies behind it. On their way to the summit through a system of caves and floating islands they need to overcome many dangers. Only by using the mysterious powers bestowed to them for themselves and by working together, can they survive and achieve their goals.

Team
Dark Side

Teamlead

Juliet Homer

Game Art & Animation

Juliet Homer
Rahel Brunold
Sascha Khan

Game Design

Juliet Homer
Niklas Walenski

Game Programming

Florian Mangold
Jan Hellwig
Mark Reichert

Level Design

Elena Knödler

Technology

Boost 1.54

DirectX 10.1

Direct2D

FMod Ex 4.44.19

Lua 5.2.2

Luabind 0.9.1

Nvidia PhysX 3.2.4

OpenCL

TinyXML 2

Screenshots